ESP_IOT v2.5
IOT ESP Coding
|
#include "../../Defines.h"
Go to the source code of this file.
Macros | |
#define | BLE_SERVER_CALLBACK_ONREAD 0 |
#define | BLE_SERVER_CALLBACK_ONWRITE 1 |
#define | BLE_SERVER_CALLBACK_STATUS_MESSAGE 2 |
used to send a string message back (which might be sent to MQTT for example) More... | |
#define | BLE_SERVER_MAX_CALLBACKS 3 |
Functions | |
void | setup_BLEServerNetworking (char *serviceName, char *deviceName, char *serviceUUID, char *characteristicUUID) |
the 'setup' for this module BLEServerNetworking. Here the service name is added (and potentially more later) More... | |
void | loop_BLEServerNetworking () |
the 'setup' for this module BLEServerNetworking. Here the service name is added (and potentially more later) More... | |
void | setBLEServerDeviceName (char *deviceName) |
sets the device name More... | |
void | sendBLEMessageACKMessage () |
send something over bluetooth, this right now is 0x01 More... | |
char * | getServiceName_BLEServerNetworking () |
retrieve the service name (PTFEEDER, PTFeeder:Name, PTClicker:Name, etc) More... | |
#define BLE_SERVER_CALLBACK_ONREAD 0 |
Definition at line 25 of file BLEServerNetworking.h.
#define BLE_SERVER_CALLBACK_ONWRITE 1 |
Definition at line 26 of file BLEServerNetworking.h.
#define BLE_SERVER_CALLBACK_STATUS_MESSAGE 2 |
used to send a string message back (which might be sent to MQTT for example)
Definition at line 28 of file BLEServerNetworking.h.
#define BLE_SERVER_MAX_CALLBACKS 3 |
Definition at line 29 of file BLEServerNetworking.h.
char * getServiceName_BLEServerNetworking | ( | ) |
retrieve the service name (PTFEEDER, PTFeeder:Name, PTClicker:Name, etc)
Definition at line 36 of file BLEServerNetworking.cpp.
void loop_BLEServerNetworking | ( | ) |
the 'setup' for this module BLEServerNetworking. Here the service name is added (and potentially more later)
the 'setup' for this module BLEServerNetworking. Here the service name is added (and potentially more later)
Definition at line 327 of file BLEServerNetworking.cpp.
void sendBLEMessageACKMessage | ( | ) |
send something over bluetooth, this right now is 0x01
send something over bluetooth, this right now is 0x01
Definition at line 590 of file BLEServerNetworking.cpp.
void setBLEServerDeviceName | ( | char * | deviceName | ) |
sets the device name
NOT CALLED... sets the device name in the advertising
Definition at line 43 of file BLEServerNetworking.cpp.
void setup_BLEServerNetworking | ( | char * | serviceName, |
char * | deviceName, | ||
char * | serviceUUID, | ||
char * | characteristicUUID | ||
) |
the 'setup' for this module BLEServerNetworking. Here the service name is added (and potentially more later)
defines the operations on BLE Server Networking BLEServerNetworking is the "server" side of the BLE interface
currently not using the option, just doing it...
sets device name
Optional: set the transmit power, default is 3db
+9db
Set the IO capabilities of the device, each option will trigger a different pairing method. BLE_HS_IO_DISPLAY_ONLY - Passkey pairing BLE_HS_IO_DISPLAY_YESNO - Numeric comparison pairing BLE_HS_IO_NO_INPUT_OUTPUT - DEFAULT setting - just works pairing
2 different ways to set security - both calls achieve the same result. no bonding, no man in the middle protection, secure connections.
These are the default values, only shown here for demonstration.
Require a secure connection for read and write access
2904 descriptors are a special case, when createDescriptor is called with 0x2904 a NimBLE2904 class is created with the correct properties and sizes. However we must cast the returned reference to the correct type as the method only returns a pointer to the base NimBLEDescriptor class.
Note a 0x2902 descriptor MUST NOT be created as NimBLE will create one automatically if notification or indication properties are assigned to a characteristic.
Custom descriptor: Arguments are UUID, Properties, max length in bytes of the value
Start the services when finished creating all Characteristics and Descriptors
Add the services to the advertisment data
If your device is battery powered you may consider setting scan response to false as it will extend battery life at the expense of less data sent.
setName shows up ad LocalName in Punchthrough Scanner, but
Definition at line 355 of file BLEServerNetworking.cpp.