4#include "../../Defines.h"
23void animation(uint8_t *buffptr, uint8_t amspeed, uint8_t ammode, int64_t amcount = -1);
24void displaybuff(uint8_t *buffptr, int8_t offsetx = 0, int8_t offsety = 0);
26void drawpix(uint8_t xpos, uint8_t ypos, CRGB Color);
27void drawpix(uint8_t Number, CRGB Color);
36#define L_RED (CRGB) 0xff0000
37#define L_GREEN (CRGB) 0x00ff00
38#define L_BLUE (CRGB) 0x0000ff
39#define L_WHITE (CRGB) 0xe0e0e0
40#define L_YELLOW (CRGB) 0xfff000
void setBrightness(uint8_t brightness)
void drawpix(uint8_t xpos, uint8_t ypos, CRGB Color)
void setup_M5Display()
the setup() no loop()
void animation(uint8_t *buffptr, uint8_t amspeed, uint8_t ammode, int64_t amcount=-1)
CRGB getRandomColor()
7.24.25 return a (semi) random color
void displaybuff(uint8_t *buffptr, int8_t offsetx=0, int8_t offsety=0)
void fillpix(CRGB Color)
color the button light